From ‘Ginger Snaps’ to ‘Jennifer’s Body’: The Contamination of Violent Women

Thematically, ‘Jennifer’s Body’ mirrors ‘Ginger Snaps’ in many respects: the disruption of suburban or small town life, the intersection between female sexuality and violence, the close relationship between two teen girls at the films’ centers, and—perhaps most strikingly—the contagious nature of violence in women.


This guest post by Julia Patt appears as part of our theme week on Violent Women.


“Hell is a teenage girl.” So Anita “Needy” Lesnicki (Amanda Seyfried) informs us in the opening voiceover monologue of Jennifer’s Body.

At first glance, it’s kind of a throwaway tagline sort of quote reminiscent of Mean Girls or Heathers. Teenage girls are the worst—they might even be evil, but just “high school evil,” to borrow another line from Diablo Cody’s highly quotable script for Jennifer’s Body. But we should note that the line isn’t, “The devil is a teenage girl” or “Teenage girls are demons.” Rather: “Hell is a teenage girl.” Which suggests not only evil, but also suffering. Teenage girls may make other people suffer but, more than that, they suffer profoundly themselves. And although Needy’s flashback indicates she’s thinking about her friend, Jennifer Check (Megan Fox), when she makes this observation, her present tense delivery and its placement in the script at least suggest the possibility that she’s also thinking about herself.

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Megan Fox as Jennifer Check


Jennifer’s Body comes from a long, proud tradition of possession movies about women, particularly young women, from The Exorcist to Paranormal Activity. But given the conspicuous absence of old priests and young priests—indeed any mention of exorcism at all—the film’s closest analogue is, I’d argue, its pre-9/11 sister movie and cult werewolf flick, Ginger Snaps. Thematically, Jennifer’s Body mirrors Ginger Snaps in many respects: the disruption of suburban or small town life, the intersection between female sexuality and violence, the close relationship between two teen girls at the films’ centers, and—perhaps most strikingly—the contagious nature of violence in women.

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Look familiar?


Ginger Snaps takes place in a Canadian suburb called Bailey Downs, where a mysterious creature, the Beast of Bailey Downs, has been picking off house pets, mainly dogs. The movie begins with the discovery of another such canine victim, but the attacks happen with enough frequency that, aside from the hysterical owner, no one bats an eye at this newest fatality. Other than the beast, the community is distressingly normal to the film’s two protagonists, Brigitte (Emily Perkins) and Ginger (Katharine Isabelle) Fitzgerald, who as children vowed to be “out by 16 or dead in this scene, but together forever.” Ginger at least appears to have opted for the latter option, as the sisters’ first scene together is a lengthy discussion and staging of various forms of suicide, which they put together as a photo slideshow for class. Although Ginger hails suicide as the “ultimate fuck you,” Brigitte is markedly less certain, worrying aloud that people will just laugh at her in her casket, her death having changed nothing.

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Excellent show-and-tell project


There is of course much about the Fitzgerald sisters’ plan that conforms to the status quo. Suicide is an undeniably violent act, but it’s a self-directed violence, physically harming only the sisters and expected of women whom society views as predominantly nonviolent towards others. Given the abandonment of “out by 16,” it seems evident, too, that the sisters have succumbed to what they believe to be an inalterable, futile situation. They have no power to truly challenge the structures that make them so miserable. That is, until the Beast of Bailey Downs, a werewolf, attacks Ginger and she begins to change.

That the change happens simultaneously with puberty—her first menstrual cycle literally begins on the night she’s bitten—only heightens the sense of power Ginger now feels. Although still a weird Fitzgerald sister, her sexual appeal only increases throughout the movie until she fully transforms. This on its own is insufficient to manifest as a disruption. Ginger’s male classmates are only too happy to view her as a sexual object, albeit a slightly unsettling one. Even her confidence is unthreatening as long as it is confined to the context of their own desires. No, the difficulty is that Ginger remains unsatisfied and is no longer content to be so.

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Unfortunately, nothing in this aisle for lycanthropy


In Jennifer’s Body, Needy and Jennifer play somewhat different roles in an otherwise familiar setting. Rural Devil’s Kettle, named for an unusual waterfall, may differ geographically from Bailey Downs but the sense of limitation and confinement remains. At the beginning of the film, Jennifer urges Needy to come to a concert with her because the band, Low Shoulder, is from the city. Her desire to leave Devil’s Kettle is evident in her enthusiasm, a fact Needy appears to wistfully recognize as they watch Low Shoulder perform at the local drinking hole. But Jennifer is no social outcast in the vein of the Fitzgerald sisters. She is, as Needy unnecessarily informs us, “a babe.” And though she characterizes herself as a dork in comparison, Needy herself hardly qualifies as a weirdo. “We were our yearbook photos,” she explains in her voiceover. “Nothing more, nothing less.”

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Hard to make Amanda Seyfried look “dorky” but they tried


Jennifer and Needy’s desires similarly do not disturb societal structures. Even Jennifer, extremely cognizant of her sexual powers, is ultimately unthreatening. She is not much of a party girl either, saying longingly at the bar: “I can’t wait until I’m old enough to get trashed.” In other words, she plays by the rules. And despite her assertive attitude, willingness to manipulate men, and apparent confidence, the right sort of masculinity is enough to overcome her. This is painfully evident in her interactions with Nikolai, the lead singer of Low Shoulder, who continues to fascinate her, even after he insults Jennifer and the town.

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Satanists with awesome haircuts


In fact, Nikolai brutally uses Jennifer’s desire for and idealization of the outside world against her. After a fire breaks out in the bar, killing several people, she and Needy flee through the bathroom window. Outside, Nikolai finds them and leads Jennifer away to the band’s van—the last time Needy will see her alive, as the members of Low Shoulder intend to sacrifice her in exchange for their commercial success. (It’s a hard world for an indie band. They’re just all so pretty.) When Jennifer appears again, covered in blood, she is possessed by a demon—and as with Ginger, her desires can no longer be sated by ordinary means. As Devil’s Kettle becomes a place of tragedy, Jennifer transforms into an agent of gleeful destruction, lusting not for attention or boys or society dictates for a teenage girl, but rather for power, violence, and fear.

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The new Jennifer doesn’t care about gender roles


Ginger comes to a similar conclusion about her longing. “I get this ache,” she confesses to Brigitte. “I thought it was for sex, but it’s to tear everything to fucking pieces.” This conflation between sex and violence is hardly unique to Ginger Snaps or Jennifer’s Body, but the emphasis on female sexuality and female power subvert our expectations in the violent scenes. Nor are these neat, orderly killings—both Ginger and Jennifer tear open and partially consume their victims. These films are bloody and that blood belongs almost exclusively to men. Of the two, Ginger is much more erratic in her selection of victims, striking out mostly at male authority figures as they threaten her. This is fitting for her affliction and the gradual nature of her change, which, in an unusual twist on the werewolf trope, happens over the course of the month until the full moon instead of all in one night.

Jennifer, conversely, makes a full transition to her new undead, possessed state of being although her feeding patterns notably also occur on a monthly schedule as the life forces of her victims wane. As a hungry demon, as Needy points out, Jennifer appears remarkably like a woman in the throws of PMS: “She gets weak and cranky and ugly.” Being full, Jennifer explains, is an incredible high—and she’s basically indestructible. It’s no wonder that each month she seduces and consumes another boy after the juice from the last runs out. Externally, this does not manifest as a large behavioral shift. Jennifer is flirty, appealing, and deliberately submissive as she lures in her next meal. The difference is she no longer figuratively attains her sense of self-worth from her conquests—they are literally making her more beautiful and powerful.

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Confidence is terrifying


We can understand why Ginger and Jennifer become so insatiable and simultaneously why their hunger appears so monstrous in the context of patriarchal society. Their love of killing makes them a serious threat. It’s the full realization of their powers and the traditional means by which they might be subdued—control over their self-image, social standing or physical wellbeing—no longer work. For the first time in their lives, both are completely uninhibited. They are free to want. There is something almost laudable about their transformations, too; they’ve gone from almost certain victims to powerful killers. And it’s all the more telling that we can characterize both films as macabre comedies as well as horror flicks; they are often as funny as they are frightening and their delight in the upending of social convention is palpable.

But it is the way of horror that normalcy often reasserts itself and the monster is destroyed. In the case of both Ginger Snaps and Jennifer’s Body, the agent of that destruction is not a man but another teenage girl—and not just any girl, but a literal or metaphorical sister.

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Inseparable…until one of us gets bitten by a werewolf


Ginger’s relationship with her sister remains the only reliable element in her life, although her encroaching transformation certainly strains it, as she abandons, threatens, and ignores her at various turns. It’s clear from the outset that their relationship has always been one of distinct inequality with Ginger as the leader and Brigitte the follower. Brigitte, who grows more assertive as the story progresses, is determined to find a cure for her sister’s condition and teams up with local drug dealer and apparent lycanthrope enthusiast Sam. However, this new alliance irritates Ginger, who as they go to consult with him drolly remarks, “Romeo, Romeo, where for art thou, Romeo?” In fact, although there is real affection at the heart of their relationship, Ginger is undeniably possessive and jealous regarding Brigitte, accusing even the school’s elderly janitor of checking out her sister and then killing him in a fit of werewolf-induced rage. Neither is it accidental that Sam becomes her intended target, as she first attempts to seduce him and then attacks him when that fails. However, she does not target Brigitte until the very end of the film, at which point Brigitte resigns herself to killing Ginger in self-defense.

There are striking similarities in the relationship between Needy and Jennifer. Jennifer is often possessive and controlling of the weaker-willed and aptly named Needy. But they genuinely care for one another, as Needy observes, because, “Sandbox love never dies.” Despite her altered state, Jennifer avoids harming her friend, even when the demon inside her would clearly be glad to rip her to pieces, too. Instead, Jennifer settles for consuming the boys around Needy, including her goth friend, Colin, and her boyfriend, Chip. This last murder drives Needy to finally take action against Jennifer and the two exchange barbed insults in two confrontations that eventually result in Jennifer’s death. Needy flatly exposes Jennifer’s insecurities, revealing a dynamic that has subtly developed over the course of the film: Needy is the stronger and more capable of the two.

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Jennifer confides in Needy


It is tempting to read these two endings as a reassertion of patriarchal values in the vein of conservative horror: the well-behaved, sensible girl saves the day and survives to tell the tale while the sex-crazed, uninhibited female monster is destroyed. This is accurate but for two facts: the tragedy of our two heroines and the contagion of violence. Brigitte and Needy are devastated by what they have to do, both visibly mourning the women they loved. For them, these moments are personal, not political. It’s worth asking if they would have intervened at all had Ginger and Jennifer ranged farther afield. Both look for other solutions; both permit at least one person to die despite what they know; both keep the confidences given to them. At the end of Ginger Snaps, Brigitte leans over the body of her transformed sister and sobs; having killed Jennifer, Needy is broken, bitter, and changed, spending her days in a mental health institution for criminals. Neither looks much like a heroine of the patriarchy; neither returns to the strictures of society.

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Not so Needy anymore


And both are marked in more significant ways. Brigitte deliberately infects herself to gain Ginger’s cooperation. Jennifer scratches Needy as they struggle, thus communicating some of her demonic powers to her friend, a fact Needy reveals at the end of the film as she levitates out of solitary confinement and escapes. Although Ginger Snaps 2: Unleashed show us more of Brigitte’s fate—which also involves institutionalization—it’s unclear at the end of the first movie what the outcome of her infection will be. Jennifer’s Body gives us rather more, because Needy has one thing on her mind: revenge. The closing credits of the film reveal the gruesome deaths of Low Shoulder, and security footage shows Needy strolling towards their hotel room, her intent unmistakable.

Brigitte and Needy’s reactions remind us what we might forget over the course of these films: both Ginger and Jennifer are victims. They did not intentionally become what they are. But their survival makes them strong, even as it changes them in other more horrific ways. Those changes and that power are, the films seem to suggest, communicable. And despite their destruction, something of what they’ve gained persists in the women who love them and survive. Although the immediate threat may have passed, the possibility for further violence lingers.

 


Julia Patt is a writer from Maryland. She also edits 7×20, a journal of twitter literature, and is a regular contributor to VProud.tv and tatestreet.org. Follow her on twitter: https://twitter.com/chidorme

Totally Radical Girls and the Bitchin’ Burden of Civilization

I mean, she doesn’t wrap her arms around some guy’s waist to hold on for the ride of her life or even jump onto a Vespa or something weak. Nope, she’s a zombie-fightin’ shoulder-padded biker who escapes danger on her own and looks just as feathery-haired good when she gets to her destination as when she put down her attacker in the alley (although this was the early 80s while CFCs were being phased out, so big hair treated with a half-bottle of AquaNet always had some hold).


This guest post by ThoughtPusher appears as part of our theme week on Dystopias.


Uh, like, 30 years ago or something, I was totally into a valley girl end-of-the-world scenario. Even! That’s like exactly what’s going on in Night of the Comet (so 1984) when this total bummer of an apocalypse happens on account of a comet that comes back after a wicked long time, the same one that like ended the dinosaurs and stuff, and so it totally wrecks the world just when these two teenage sisters were like about to grow up and get out from the bogus control their two-timing stepmom.

I remember loving Thom Eberhardt’s 1984 cult classic when I was younger, so I wanted to revisit it in all its glorious 80s post-apocalyptic deserted-downtown-L.A. splendor for this month’s theme week. But then I got a little nervous. (Stephanie Rogers just wrecked my assumption of great 80s movies with her dead-on reevaluation of the now-horrifying themes and language in Sixteen Candles, released in the same year as this flick.) Holy crap, what if my nostalgic adoration was misplaced and this killer zombie flick was really a social or moral nightmare to behold? Well, I watched it again, jaw and most muscles clenched, ready to suffer the pain of shattered dreams… but it really turned out to be OK-ish. Some cringe-worthiness, but not in the way I expected…

So this apocalypse deal could have been righteous. Like, fer sure. Especially for girls like Reg and Sam who got some kind of totally tubular elite kick-ass training from their military dad who wanted sons and treated them like they could grow up into Green Berets or something but then motored to fight some war when they got old enough to want to do girl things.

Regina (Catherine Mary Stewart) and her younger sister Samantha (Kelli Maroney) are a couple of valley girls who survive the initial wave of cosmic radiation emitted from the rare comet’s tail. They are left nearly alone to cope with a zombie apocalypse in downtown L.A. Their mom split after their dad came back from Vietnam, so they are used to taking care of themselves. Their dad did give them some training, though. As indicated by their male nicknames, it looks like their father would have been more interested in having sons. He trained them in weapons and hand-to-hand, but Reg reports that it became painfully obvious around sixth or seventh grade that they wouldn’t be go to Ranger school, so he went off to serve in more wars and conflicts. Even though he’s gone, he has prepared them to survive this kind of world.

Eberhardt’s vision for this dystopian landscape is empty, isolated, and eerily red, but still fully stocked with useful stuff like clothes and cars and radio stations. Yet these girls have been abandoned by both of their parents. Perhaps because of that, they stick together throughout the movie, and even get involved with a guy who has to check in on his mother (so he also doesn’t abandon his family or his new friends) and two kids who they essentially take in as niece and nephew to their little survivor clan.

As one house in a neighborhood party, Sam is pissed that her step-mom, Doris, has ordered her to serve chips and dip. This is just one of about a gazillion parties going on, not to mention a New Year’s Eve vibe on TV with handwritten posters and couples kissing in overcrowded public venues. Sam scoffs at Doris’s overly friendly relationship with a feelsy neighbor guy and sasses her way to calling Doris an asshole, which brings an immediate slap to Sam’s face. Sam slaps her in response, but then Doris wigs out and socks Sam so hard she tumbles over the couch. Like, some ditz can just deck a step-kid she’s supposed to take care of?! Doris sucks, so Sam could be all like, “What’s your damage?” and “Take a chill pill!” but she just jets without a place to go, so she spends the night in the lawn storage shed. That totally barfs me out, but I guess we’ve all gotten “shack” in MASH sometimes.

So the whole world parties in anticipation of this super-rare comet’s passage close to the atmosphere, except a few wary scientists who lock themselves in an underground bunker. Reg calls home and colludes with Sam (who is upholding a sisterly duty but completely unconvincing while doing it) to try to sell a “science trip” to the observatory as a reason to stay out all night. Doris lays out the situation: while the Major is away, she’s in charge. She doesn’t care what the girls do, but doesn’t want to be held responsible in case their dad survives and actually returns home. But as this scene plays out, the public corporal punishment of a teenage girl with a bad attitude seems acceptable.

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This might be the most disturbing scene in the movie, even though it is before the apocalyptic crisis or the zombie attacks or the ensuing power-struggles. It just seems so normal, so acceptable, so parental for Doris to punch Sam across the room. There are even neighbors in the doorway who glance over during the domestic altercation but do nothing other than continue their conversation. The dystopian landscape of this horror movie turns out to be the contemporary social conventions and what is deemed permissible in the treatment of children. Of course there are parties everywhere. Of course a few scientists and military men take precautions and later bring unexposed survivors (including kids) back to their bunker to use them for their physical production of healthy blood. But aside from the anticipated decadence and violence and darker side of humanity, this pre-comet event is what takes my breath away for a moment as the corners of my eyes cringe at the abrupt violence. Sam’s encounter with Doris and her behavior during her conversation with Reg the next morning run the gamut of trauma reactions: she is shocked, then saddened, then runs away, then tries to conceal the bruising with makeup, then jokes about it, then angry enough to tell her dad and try to get Doris out of their lives. (But she doesn’t get quite to that stage of the process until Reg comes home the next morning…)

After playing an arcade game for a while and thinking that her projectionist pseudo-boyfriend has ditched her, Reg goes outside and gets locked out of the dive theater. She spazzes out when she runs into this fugly zombie creepazoid in the alley who looks like he could be a Garbage Pail Kid. He’s scabby and oozy and should totally bag his face. Gag me with a spoon! But Reg fights him off and hops on Larry’s motorcycle to book it home. Nobody is around but the stuff from the party is still in the street along with clothes and grosser-than-gross red dust, so she looks for Sam to find out what’s up.

Reg has some hand-to-hand skills (not to mention her later comment that “the mac-10 submachine gun was practically designed for housewives”), so she survives the attack. But the thing that always stood out to me about this was the nonchalance of her ability to hop onto a motorcycle and drive off. Although Eberhardt presents an strangely empty L.A., most post-apocalyptic cities are represented as worlds where abandoned vehicles clutter the roads; if you want to travel from place to place with ease, you should ride a bike… it’s a part of a lot of movies in the genre, but that just seems like a survival skill that most teenage girls lack in traditional portrayals. I mean, she doesn’t wrap her arms around some guy’s waist to hold on for the ride of her life or even jump onto a Vespa or something weak. Nope, she’s a zombie-fightin’ shoulder-padded biker who escapes danger on her own and looks just as feathery-haired good when she gets to her destination as when she put down her attacker in the alley (although this was the early 80s while CFCs were being phased out, so big hair treated with a half-bottle of AquaNet always had some hold). Reg initiates the era of a fashionable, kick-ass heroine with a sharp wit and massive protective instincts. (Can anyone say Buffy, or Zoë, or Buffyverse, or River, or Echo, or any other female leads in forthcoming Joss Whedon projects?) Even later in the movie, Reg sees Sam after being told that she was dead; and their conversation shifts quickly from relieved surprise to “Hey, that’s a great outfit!” / “Thanks. Is that guy in the hallway dead?” It seems to foreshadow the content and mood of the closing sequences of most Buffy episodes.

Reg tries to tell Sam that there is something messed up with the world, but Sam applies some makeup in the mirror to cover up the bruise from the night before. (Dude! It’s all kinds of “I walked into a door again” and stuff.) Instead of dealing with what Reg is saying, Sam carries her boom box from room to room, which is what gives them the idea to go to the local radio station ‘cause the dj’s counting down the weekly top twenty, so he might have the 411 on what happened the night before since he does the news and stuff. When they get to the station, it’s like all automated but a guy with a gun comes at the girls to see if they’re still human. Hector is this trucker just passing through town, but he had the same idea about maybe somebody being at the station. Sam finds the controls and gets to be the new dj, which is totally rad.

(OK, so I get that it’s a plot point to go to the broadcasting source, but having a radio station setting in the course of the movie was so 80s. [sigh…] God I miss 80s movie soundtracks.)

When Hector gets the drop on the girls at the radio station, Reg tries to negotiate Sam’s release. She is the big sister and is going to take care of Sam. But it gets fun when Sam starts broadcasting, choosing what songs to play and talking over them to any audience that might be listening. She proclaims herself to be one-third owner of the station, and then begins changing the world order: all finals are cancelled, and the new drinking age is 10… with ID. She gets a call on the “hit line” and loses the connection, but the broadcast continues and the scientists in the desert compound deduce that the normalcy of the radio station will keep the small group there long enough to retrieve them. After all, the not-so-smart scientists left the vents open in their bunker, so they were partially exposed to the comet’s radiation and they are slowly turning into zombies. (The scientists in this little sci-fi story are not the knowledgeable crowd usually portrayed.)

During a bad dream, Sam is driving and defending herself from the fault of losing the connection with the scientists when she exclaims, “I’m not the phone company… nobody’s the phone company anymore!” She recognizes that no one is responsible for the phone lines, but she also starts to freak out when a cop pulls her over. She doesn’t have her license, so she’s sure she will be in trouble. This is all part of a dream (within a dream to boot), but it demonstrates the inherent assumption of civil authority over personal behavior. And it’s far from Eberhardt’s only reference to traffic violations and rules of the road.

Hector announces that he has to go to San Diego in the morning, and Reg wonders why. Even though Hector has a mother and sister and friends there, she assumes they’re gone. After a bit of getting-to-know-you personal time, Hector jokes, “What will you give me if I come back?” Reg ponders this and offers up Texas. Then Florida and Texas. Hector counters with Florida, Texas, and Hawaii. Territories don’t seem to matter much anymore. But the next morning Hector leaves and later Sam has it out with Reg about the older sister getting every guy Sam ever had her eye on, and now probably has the last guy in the world. After a slight pause, they both start laughing this off. Sibling rivalry takes a back seat to survival, and they have a real heartfelt moment together in their next encounter.

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This is a soft conversation between sisters in the midst of a desolate landscape, but Eberhardt chooses a really nice visual presentation: the girls sit on the hood of a police car, Reg in the cop’s jacket twirling a nightstick and Sam still in her cheerleading uniform. Sam talks about a boy she liked who was going to ask her out and a friend who was trying to figure out how to keep her parents from finding out she was flunking algebra. All those problems are completely detached from their present condition. Sam is down and wants to go home to change, but Reg does a big sister job of cheering her up: the stores are open and there’s no need for credit cards! (Cut to an awesome mall-shopping montage set to the recognizable beat but different singer of “Girls Just Want to Have Fun.”) As one of the scientists will later note, they are in the midst of a monument of consumerism. Unlike the lack of resources that lead to the corruption of humanity in many dystopian presentations, this kind of immediate isolation in a wasteland of material bounty provides a wealth of available goods free for all those who want them.

Later at the galleria, these grody-to-the-max half-zombie wastoids are so out there. I mean, they’re like so gross and want to take control of the girls for invading their space where they were stock-boys but now think they’re all kinds of important and stuff. What neo-maxi-zoom-dweebies! But the wannabe henchmen are like total space-cadet hosers and can’t do anything without the gnarly leader guy telling them what to do. Like, I’m sure.

Sam asks for Reg’s fashion advice and then why she chooses one piece of clothing over another. Reg states quite obviously, “Because it’ll stay in style longer.” There’s just stuff going on in this whole movie about social standards that remain intact even after the people in society disappear. And I think that’s pretty cool.

The girls get captured by the stock-boy zombies, but the scientists from the compound have come to town looking for the radio-station survivors. They rescue the girls from the stock boys in time to take Reg back. They wait for Hector to return and they secretly plan to kill Sam because she is exhibiting signs of zombie-onset. (They don’t know that she breaks out in a rash like whenever she’s stressed.) However, one scientist among the group doesn’t think their survival trumps the welfare of healthy survivors. She had a problem with bringing any survivors into the facility for testing, even before two kids arrive in pajamas like they were just pulled from their Saturday morning cartoons.

She saves Sam by dosing her with a sedative that makes her look like she is dead, leaves the rag-tag group some field notes to brief them on the global situation and what is going on in the research facility, and takes her own life before she turns into a zombie. Hector does come back, and Sam joins him to go to the research facility to rescue Reg, along with the two kids that were brought in earlier, Sarah and Brian. The sisters and Hector (who seems to have enough knowledge of explosives to MacGyver some car bombs to avoid chase at the climax) seem like they will get along just fine once this whole zombie problem runs its course.

Night of the Comet doesn’t present typical military fears of the genre (since their dad trained the girls before going back to service), but silhouettes and partial frames of guards in and around the underground compound suggest an armed force aligned with the scientists. The scary factor here might just be the idea that (compared to the rest of the world we’ve seen survive) the group in the bunker seem to have knowledge of the situation and the power to take the measures they deem fit as best for their group, regardless of how many healthy survivors they have to use as their own personal unconscious blood banks. But if they are the smart ones, who the heck left the vents open?

I kid you not: I woulda veged with nobody to tell me what to do, but Reg steps up and takes charge of family life like it’s no biggie at all. She’s like all conventional-o-rama, and seeing it start to play out makes Sam think she’s left with a lame-ass Joanie future. But then Sam is stoked to find a stud of her own who rolls up in a choice ‘Cedes out his fresh-to-death collection of 23 cars. He is totally on board with the rules of the road, so when Sam brings up what could be a downer of a reality, he thinks it’s a bitchin’ prospect to be, like, responsible for the future of civilization. Yar!

The newly formed family unit is all dressed up in their Sunday best, and Reg is taking Polaroids of the kids as they stand for the pictures smiling but rolling their eyes in between shots. Reg moves to fix their clothes and hair, telling them that she needs to take a few more pictures, so “don’t slouch.” To the side, Hector drops their cache of guns in to a trashcan. Sarah asks if she can have a gun since they are going to waste. Reg, shaking the development of another picture, says to Hector, “Don’t look at me. I mean, I don’t know where she gets that stuff.” Reg has taken on the responsibility to raise a proper family, which apparently involves placing blame on external sources for any questionable behavior.

The happy family walks down from a plaza toward a street, and across from them Sam starts ruminating on her possible future, mumbling, “Maybe I could be a nun or something.” The family walks to the crosswalk, and Reg pushes the button for the walk sign. Sam thinks that they look like the Brady Bunch and yells out to ask why they are waiting. Hector says that they are waiting for the light to change. In disbelief, Sam questions their sanity, but Reg replies, “The whole burden of civilization has fallen upon us.” Reg then adds the edict: “It means we do not cross against the light!” Reg recognizes that even in an isolated existence some social standards must be maintained. Sam runs into the middle of the street as she proclaims how stupid it is to wait for the light when there is no one else in their ghost town.

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Suddenly, a car turns the corner and speeds down the street, swerving as Sam bolts away. Reg reinforces the lesson as she looks down at Brian to ask rhetorically, “See what happens?” Lesson learned, the boy nods as the car screeches around to return to Sam. The driver circles back to apologize, but also notes, “God, I’m sorry, but you shouldn’t cross against the light like that.” As they both pull up their sunglasses (since they are both wearing cool shades by the standards of any pre- or post-apocalyptic social trends), the guy smartly deduces that they are survivors, too. Sam agrees to go for a ride without any hesitation. Hector asks who this guy is, why they should trust him, and so Sam gets his name. Reg tells them to be back by midnight, and he is shocked at the imposition of a curfew. Sam repeats the reasoning: “The burden of civilization is on us, OK?” They agree that that is a bitchin’ prospect, and they drive off, the family waving them goodbye from the middle of the street.

The whole traffic-law scenario hearkens back to Reg’s initial escape from the theater alley: she drives the motorcycle on the empty streets but comes to a complete stop at a red light and takes a moment to turn on the headlight. Traffic safety might not seem like the first bastion of social order, but the rules of the road set up the foundation of civilized behavior. Even if no one’s around, you don’t run a red light. I really hope Eberhardt intended for that theme to show through in so many scenes.

What would you do to reinforce the social acceptability of some behavior? Would you sweep the leg in obedience? Would you buzz the tower in defiance? Would you beat down your step-kid when she won’t serve hors d’oeuvres at your decadent party? Would you check in on your parents even if all rational hope for their survival is lost? Would you rescue kids being exploited by others and try to teach them life lessons? Would you look both ways and refuse to cross against the light? Yeah, I can see how that one might stand out as somewhat insignificant, but once you start deciding what kind of world order you would choose, the burden of civilization is on you… and that is a totally bitchin’ landscape, dude.

 


ThoughtPusher might live somewhere near you (especially if you have a neighbor who blasts New Order or Tears for Fears most nights), but certainly is a cinephile who has no interest in being followed or asking to be liked.

 

 

Learn from the Future: ‘Battle Royale’

And just as the film articulates these contrasting attitudes and dilemmas with regard to controlling powers and zero sum attitudes, so too does it address these issues within themes of gender, sexuality and authority.


This guest post by Belle Artiquez appears as part of our theme week on Dystopias.


We have all seen dystopian futures represented in film and literature: desolate landscapes with survivors of some war-torn/zombie apocalypse struggling to live their bleak lives under the rule of brutal and selfish dictators who are only out for themselves.  It’s a theme we are well-accustomed to, and there are numerous examples of different dystopian futures: zombie apocalypses are in full swing at the moment in TV and film (The Walking Dead, The Last Ship, World War Z), but then there is also the fall of religion (The Book of Eli), the loss of fertility (Children of Men), and the loss of resources such as water and oil (Mad Max).

The examples of how humanity could fall are in such abundance that when we get a film that doesn’t necessarily look that different to our own current world, it may not be the harsh dystopian world that we are so used to seeing on screen.  Battle Royale (2000) is that film, and yet its reality is somewhat harsher than these other dystopian themes.  Directed by Kinji Fukasaku, and adapted from a book of the same title, the apocalyptic film portrays a totalitarian government that rules Japan, where communication with the western world is forbidden, and every year one school class is chosen to be pitted against each other in the ultimate fight to the death as a way of controlling the young generations and reminding them that they cannot rebel, they cannot be free, and they will only ever be restrained by their government.

The actual Battle is set on a highly guarded, isolated island, and the chosen class (a ninth grade class) is brought to it and ordered to fight in a zero sum game of death in a highly publicized slaughter game where there will be only one winner. The children are given one weapon each  ranging from sauce pans to rifles and survival gear with maps and other necessities as they navigate through the island, of which there are interchangeable “forbidden zones.”  Around their necks, a collar with the power to instantly kill is fitted to make sure any student disobeying the rules or being in a death zone at the wrong time will be killed.  It appears to all to be a completely unfair setup, but this is a harsh dystopian world, so what do we expect?

9th grade class photo, looking like students not murderers
Ninth grade class photo–all looking like students, not murderers.

 

Not only does the film portray existing anxieties for Japan, it also represents the severe landscape of our current era–the fact that people struggle to survive already, that some are unfairly given better opportunities regardless of value (portrayed through the weapons the students are given) and are almost set up for failure.  The fact that a ninth grade class is always the chosen class depicts the hardship and suffering of actual ninth grade classes in Japan currently.  Up until that grade, students need only be in attendance to proceed to the next grade, but suddenly at ninth grade they are faced with extremely difficult exams in order to get a placement in a more prestigious school, putting immense pressure on students who are suddenly pitted against each other for these few places.  Apart from this obvious nod, the film also suggests that we are already currently set up for failure worldwide. Our banking system for instance is the biggest fraud of our time, where people are given loans of money that doesn’t actually exist only to have to work even harder to repay the non-existent money back with actual hard cash. We are told that we need to earn a living doing jobs that we hate, instead of living and doing what makes us happy. We are born into constant monitoring, not being able to move around the world without asking permission or being watched.  Governments may not be totalitarian, authoritarian ones but they certainly act in similar ways under the guise of protectors.  These are all aspects of what the students of Battle Royale have to cope with.  They are watched not only by the controllers of the battle, but by the entire country, as if nothing more than a reality show.

The “Forbidden Zones” also illustrate the ways in which laws are put in place.  We know that most laws are put into place for our benefit–murder, theft, and abuse are all illegal for the good of the people–so that we feel safe in our day-to-day lives.  However, governments have been known to create laws for their own benefit, take for example the new law created in Australia that states it is illegal for detention centre workers to report child abuse, rape and human rights violations.  Or the American law that states it is illegal to film and report animal abuse on farms, establishing severe criminal sanctions for those who would report the abuse as opposed to those causing the abuse.  These laws are not in place to protect the people, they are conceived in order to protect the corporations in charge, the authorities.  This use of law-making is of course related to the “Forbidden Zones,” which are set up so the game will run within the three day time limit, and also for the entertainment of viewers watching from the safety of their homes.  The students have not only to fight and kill their classmates with whatever they were given but they also have to worry about where they go, at what times.

The leader and man in charge of the battle is also the representative of our current powers/governments/politicians.  Kitano is the man who tells the students the rules of the game, as well as handing them their weapons and survival gear, and who likewise has no problem killing two students before stating it is actually against the rules for him to do so. By breaking the rules in such a nonchalant manner Kitano shows the class that they must obey a hypocritical generation in order to survive.  He even goes as far as asking the students to be friends with him, establishing a false sense of security, the contrast between being friends with this man and then witnessing him kill two of them is stark and also conveys the same governmental control that most countries understand, the “We are here to help you” attitude while they only ever help themselves.  Another facet of this dynamic relationship refers to the fact that the classmates are all friends with histories and memories together and now they must let go of all of that and slaughter each other.  However, not all students have the ability to do this and end up committing suicide as a way out of this and also as an escape of the imminent betrayal they will face.

Kitano threatens a student, and shows the hypocritical nature of authority.
Kitano threatens a student and shows the hypocritical nature of authority.

 

And just as the film articulates these contrasting attitudes and dilemmas with regard to controlling powers and zero sum attitudes, so too does it address these issues within themes of gender, sexuality and authority.  Battle Royale does stereotype its female and male characters to conform to society’s ideas of femininity and masculinity.  Most of the women are rendered weak, helpless, and in need of protection.  Where some girls need the help of their male friends to survive (Noriko, whose protection is passed on when her initial protector is killed), others cling to each other in the hopes that some sort of sisterhood will unite them and make them strong enough to survive, showing a kind of stupidity on their part since there can only be one winner.  These united girls end up in anarchy as one of them eats a poisoned dinner meant for a male classmate and suddenly they are all slaughtering each other without even trying to overcome the misunderstanding.  In total contrast to this we see male students working together in perfect harmony even with a few moments of misunderstandings as a few of them work together to get the death collars deactivated.  The male characters do their best to protect the female students, but only the ones that have strong emotional relationships with the men.

Noriko hides behind male student for protection portraying the fragile nature of the class's female students
Noriko hides behind a male student for protection, portraying the fragile nature of the class’s female students.

 

The only strong female character also happens to be presented as the villain of the piece (as does the previous winner of the game who happens to be a young girl, although we only see her briefly at the beginning), and this is possibly because she is independent, sexual, and in control.  Mitsuko is violent, she quickly becomes a killing machine in order to survive, and even uses her sexuality to do so.  A loner in her class before the slaughter, a victim of sexual abuse and a murderer at a young age (in self defense against the man who was going to abuse her), she now just “doesn’t want to be the loser anymore” and uses everything at her disposal to win.  This includes her obvious sexuality, which she uses in ways similar to a Venus fly trap.  A good deceiver, she entices a two male classmates and while they feel at ease, happy to be getting any sexual action, she kills them.  Now who’s at fault for this? The girl who was just playing the brutal game like all the other students in order to survive, or the boys who stupidly thought that sex was worth the risk?  Yet Mitsuko is the villain, which may actually just be another acknowledgment of current gender expectation in Japan, which is where the film and book are based on after all.  Gender roles are an important part of Japanese society: men are expected to work hard, and housewives are considered valuable for their child rearing abilities; this could be why we see the group of girls acting in ways similar to the housewife, while the male students work to either outright win the game or fight the authority by breaking the collars. Traits associated with individualism such as assertiveness and self-reliance is not seen in high regard, which is why we are shown Mitsuko in a negative, villainous way.  So for a film that nearly entirely describes our current living situation, it could be said that the gender roles and stereotypes too are another way of acknowledging existing gender positions and expectations in Japan.

While the strong, independent female characters are shown in negative lights.
While the strong, independent female characters are shown in negative lights.

 

This is certainly a terrifying film; we are presented with a nightmarish portrayal of a hyper-violent, dystopian, totalitarian world we would be afraid to be a part of, yet we are also delivered a unique depiction of the word we are already a part of and that in itself is the most nightmarish aspect of Battle Royale.  The film is an acknowledgment of not only the world we live in right now but also of the human condition and the gender roles that are currently prevalent in a society that is supposed to be based on equality; however, it is anything but.  We need to look to such films and recognise that although they are fictional, and depictions of a harsh dystopia, they are also reflections of our present issues in society. They are showing us how bleak and grim our own realities are without the slaughter games and authoritarian powers that make the Battle Royale world so frightening.

Congratulations for being chosen to take part in this horror game called life!
Congratulations for being chosen to take part in this horror game called life!

 

 


Further reading:

“Dangers of Governmental Control”

“Violence in Contemporary Society and Battle Royale”

 


Belle Artiquez graduated from film and Literature studies in Dublin and since has continued her analysis and critique of film, TV, and literature (mainly in the area of gender politics and representations) as well as cultural and societal critiques on such blog spots as Hubpages and WordPress.

 

 

 

Death and Dating: Love, Hope, and Millenials in ‘Warm Bodies’

R and Julie have opted out of the capitalist conveyor belt that turns humans into braindead zombies and or war-mongering huddled masses. While it could also be read as a fundamental laziness to even stand up for themselves, the two succeed by not fighting.


This guest post by Emily Katseanes appears as part of our theme week on Dystopias.


George Romero’s 1978 zombie flick Dawn of the Dead opens in a newsroom. As the world descends into chaos, darkness and violence, two talking heads are deadlocked into an intellectual debating about the causes of what’s killing so many people and then bringing them back. The theme of humanity’s utter banality and pettiness is backed up as we meet our main character, Francine, who is trying to get her boss to stop broadcasting inaccurate shelter station locations at the bottom of their screen. Even the 2004 remake of this movie repeats this cynicism. Zack Snyder’s film of the same name includes a particularly gruesome scene in which a human husband restrains his pregnant, zombie wife, keeping her alive to birth an undead child, which of course, causes the outbreak to take down the rest of the remaining humans.

Seriously, what a bad day.
Seriously, what a bad day.

 

The message in both cases is overwhelmingly clear: the post-apocalyptic zombie landscape is one in which the violence of the undead’s feasting is small potatoes compared to man’s inhumanity to fellow man. It’s a familiar theme in both dystopian and zombie genres.

And that’s what makes Warm Bodies such an interesting dystopian flick: The film deftly defies expectations by presenting a world gone to hell that’s still full of humanity and, dare I say it, romance. The 2013 film centers around a charmingly vulnerable and mostly decay-free Nicholas Hoult as R, a zombie with a heart of gold and a reluctance to resort to the monstrous behavior normally associated with the undead. Partway through the film, he encounters Julie (Teresa Palmer), a tough, tender, and fully alive human girl. The two form a friendship and, later, romantic relationship. The star-crossed lovers’ relationship sets off a chain reaction that ends up rehabilitating most of the undead and uniting them with the living against the malicious, more-decayed Boneys.

The film first defies the genre by blending the zombie gross-out factor with a teenage romance, as if George Romero and John Hughes collaborated on a script. But beyond that, Warm Bodies stoutly rejects the pessimism that haunts the hellscapes that are Romero’s zombie America and Hughes’ Shermer, Illinois high schools. Instead, the film fully embraces all the messiness of the Millennial and manages to make an argument for hope in that most maligned generation.

Hoult’s character R is the narrator and driver of the plot. He’s a deadpanned young dude, given to quips such as this introduction to his best friend Marcus, played humorously by Rob Coddry: “This is my best friend. By best friend, I mean we occasionally grunt and stare awkwardly at each other.”

R’s blend of irony and sincerity—he really does count Marcus as a friend even as he pokes fun at the concept—registers well with the Millennial attitude. Hoult, who’s even Millennial enough to be the subject of a Buzzfeed listicle, is outfitted as well as any Brooklynite or San Franciscan can be who’s cool without trying to be too cool. He wears a red hoodie with skinny jeans and lives in an airplane bedecked with a record player and other irony-heavy objets d’art, such as a bobbleheaded Chihuahua and an old-fashioned viewfinder.

R, as befits the stereotype of the Millennial hipster, is sensitive almost to a punch line. He laments the loss of the pre-zombie world not for its safety or conveniences, but for a population that “could express themselves, and communicate their feelings and just enjoy each other’s company.” (In that most-Millennial blend of irony and sincerity again, the movie plays off a visual gag, showing a world of everyone sucked into smartphones, even as R’s voiceover remains serious.)

Julie, on the other hand, reads as a woman of the new Millennium, albeit differently. Although she’s not the bespoke-wearing, Zooey Deschanel, quirky girl who handcrafts and bakes, she’s a woman in the vein of Scandal’s Olivia Pope or The Mindy Project’s Mindy Lahiri. She’s traditionally feminine and yet stoic, independent and able to hold her own against any men (including her dad, played by John Malkovich). Whereas R is the perpetually awkward, sensitive boy, Julie is cool, competent and clad in plaid.

He may be undead and falling in love with someone alive, but like teens the world over, R still can’t pick up his clothes.
He may be undead and falling in love with someone alive, but like teens the world over, R still can’t pick up his clothes.

 

Beyond aesthetics, R and his fellow fresher zombies, called “u,” increasingly follow Millennial markers. They’re more listless than ravenous, underwhelmed rather than driven by rage and seem, more than anything, bored by the routines of middle-class life. R and Marcus meet to hang out at an airport bar and other zombies are seen going through the motions of their pre-death jobs. But, again echoing Millennials and the fraught economy they came of age in, it’s a middle-class lifestyle that’s no longer accessible to them. In an economic recession that renders a 9-to-5 with a travel expense account almost as mythical as a zombie, the lifestyle that Marcus portrays of the traveling businessman is as far away for Julie and R as it is for most 18- to 24-year-olds.

R and Julie also tap into the somewhat aimless creativity of the hipster/Yuccie generation. They’re creative, but it’s geared toward no particular endeavor. Julie and R aren’t poets, painters, or revolutionaries. Their creativity expresses itself as curators: of clever one-liners, tastefully decorated rooms, and arty Polaroids of each other. They’re lifestyle bloggers for the post-apocalyptic youth.

All of this makes the dystopia of Warm Bodies at once threatening and not threatening at all. While the zombie threat is a plot catalyst, the actual undead shamblers often take a backseat to the interactions between the two leads. And that’s where Warm Bodies’ genre subversion really takes off. Like all dystopian flicks, it’s a commentary on our current world. The difference is that while most films in this genre present characters who are oblivious or somehow unaware of the lurking catastrophe humanity’s bringing upon itself, Warm Bodies presents characters who are well aware the world’s already gone to hell. They’re just not going to buy into all that negativity, man.

“I guess I’ll improve the world or…whatever.”
“I guess I’ll improve the world or…whatever.”

 

And that’s not just a twist on the zombie dystopia. It’s a twist on how R and Julie’s generation is painted throughout media.

In addition to being the main characters, R and Julie are the happiest. In a world that’s fraught with danger and starvation, most of the other humans and zombies on screen seem to experience only fear and grim determination. In one of their early scenes together, R and Julie drive a red convertible. It’s a familiar scene of carefree enjoyment, whooping and hollering as they speed around.

But even beyond that, Julie and R are successful. They’re the ones who enact change in the world, creating a “cure” for zombie-ism by getting the undead creatures to feel love again. And they do it by proving the Millennials’ critics simultaneously right and wrong. R, Julie and their allies end up shifting the world by doing…not much of anything. It’s Julie and R’s simple affection for each other, born of those afternoons taking Polaroids and dancing to records, that gets the zombies feeling, dreaming and living again.

R and Julie have opted out of the capitalist conveyor belt that turns humans into braindead zombies and or war-mongering huddled masses. While it could also be read as a fundamental laziness to even stand up for themselves, the two succeed by not fighting. It is the peaceful revolution hippies of the 1960s might have wanted or it’s the ultimate move by a generation of wimps.

But whatever it is, it works. It changes the world, for the better. And that’s a narrative that’s not only missing from most dystopias, but from many depictions of the current generation. Of course, like a lot of narratives about Millennials, this remains problematic. The world of Warm Bodies is overwhelmingly white and the characters read as upper-middle class. In a film arguing for optimism for the youth, it’s both telling and disappointing that the youth included are white and affluent. There’s still a long way to go to get our representations to actually reflect the demographic of the world they exist in. It’s also easy to blow off the movie as teenage fluff and in a way, it is. It’s a cutesy romance that uses Shakespeare’s Romeo and Juliet as a skeletal structure and adds a killer soundtrack and a budding romance to flesh it out. But like R, who (mild spoiler alert), becomes human by the end of the film, it’s a vision of humanity that grows less not more fetid as it goes on.

 


A native Nevadan, Emily Katseanes has degrees from the University of Nevada and New Mexico State University. She has done everything from cleaning houses to filing fatality information at a gold mine to reporting on city council meetings in rural Idaho. Currently, though, she works her favorite job of all: teaching English at Louisiana State University.

 

Killing Time: The Luxury of Denial in ‘Dawn of the Dead’

While the men are shopping, Francine is left alone to fend off a zombie with no means of self-defence. As she attempts to escape onto the roof, the others return to save her from the zombie and bring her back inside. She is dismayed to realize that they intend to stay there indefinitely. While the men enthusiastically describe the mall as a “kingdom” and a “goldmine,” Francine describes it as a “prison.”


This guest post by Jennifer Krukowski appears as part of our theme week on Dystopias.


George A. Romero’s 1978 zombie classic, Dawn of the Dead, poses many of the same questions as your average zombie flick: what is the difference between living and surviving, and what makes us human? Where Dawn of the Dead stands apart from the rest is its exploration of the childlike bliss of denial in a time of crisis. We don’t know what the world looks like in this particular zombie epidemic because the heroes isolate themselves from it after seeing a mere glimpse of the beginning of the end. The characters spend more time literally watching paint dry than fighting zombies, and yet it is still an entertaining, scary, and thought-provoking experience for the viewer. The end of the world means not having to plan for the future. There’s a banal comfort in that. It is pleasurable to imagine certain responsibilities crumbling away in the wake of a disaster.

Of the four main characters in this film — Roger (Scott H. Reiniger) and Peter (Ken Foree) who are police officers, and Francine (Gaylen Ross) and Stephen (David Emge) who work for a local news station — Francine is the only one who does not indulge in the luxury of denial. She is willing face the scary and uncertain future of the outside world, whereas Peter, Stephen, and Roger prefer to distract themselves from the possibility that there may not be one. Being that Francine is nearly the only survivor, Romero seems to express through this film that, against all odds, hope for a better life — or at the very least, a “real” life — is far more brave than it is naive.

Stephen, Roger, Peter, and Francine flee the city in a stolen helicopter — the most detached mode of transportation available. When they land on the roof of an abandoned shopping mall, the initial plan is to rest briefly, get a few supplies, and move on. As the men sleep, eat, and smoke, Francine paces anxiously, ready to keep moving. Initially, Peter and Roger venture into the mall only to collect a few essential supplies. On their way down, they switch on the power for everything in the mall because “we might need it,” although things like rotating window displays and decorative water fountains are functionally useless beyond creating the illusion of normalcy. As soon as they realize that they have access to a fully stocked department store, the desire for necessity is lost in the wake of a delirious shopping spree. Even Francine’s boyfriend, Stephen, agrees that Peter and Roger are acting like “maniacs,” and yet he grabs a gun that he doesn’t know how to shoot and rushes off to join the fun.

No rest for Francine
No rest for Francine

 

While the men are shopping, Francine is left alone to fend off a zombie with no means of self-defence. As she attempts to escape onto the roof, the others return to save her from the zombie and bring her back inside. She is dismayed to realize that they intend to stay there indefinitely. While the men enthusiastically describe the mall as a “kingdom” and a “goldmine,” Francine describes it as a “prison.” And though it may be smarter to leave, it is certainly more convenient to stay. Squatting in a shopping mall seems like a viable option to everyone but Francine who, feeling trapped and vulnerable, knows that it is too delicate a bubble to settle into. She makes frequent attempts, often subtle and sarcastic, to remind the others that they are simply indulging in a fantasy, most notably when she refuses to accept a wedding ring from Stephen, telling him that “it wouldn’t be real.” If he wants to marry her, he must part with his fantasy life first. He never does.

The dichotomy of real/artificial is exhibited in many ways as the characters go through the motions of daily life, where everything is an imitation of something familiar and resources seem unlimited. Pre-recorded announcements to shoppers are an unsettling reminder of how alone they are. Roger gorges himself on candy and plays an arcade game wherein his character dies, but comes back to life to play another round with no consequence. For a moment, Peter may be contemplating a return to the outside world when he takes money from the bank, but when he and Stephen strike a pose for the security cameras with fists full of cash, he knows that his actions lack consequence, and thus the money, too, lacks value. He will never spend it.

Stephen and Peter pose for security cameras
Stephen and Peter pose for security cameras

 

Mannequins, a vaguely threatening presence, are featured almost as prominently as zombies and contribute similarly to the theme. Roger is startled briefly by a mannequin, and the mannequins are also used for target practice. When Francine attempts to comfort herself by indulging in a makeover, she models her hair and makeup after a gaudy mannequin head. It is one of the film’s more disturbing images, reflecting her slow mental break from reality, which she is ultimately able to overcome.

Francine's makeover
Francine’s makeover

 

Time seems to stand still for a while in the shopping mall, perfectly preserved and untouched by an outside world that grows increasingly mysterious as radio and television broadcasts become more sporadic. One of the only signifiers of time passing is Francine’s pregnancy. As she nears her due date, her body is as a visual reminder of the inevitability of change, which may subconsciously threaten the others who are less willing to consider the future when, for the moment, everything they need is right at their fingertips. While it would be possible to give birth inside the mall, Francine’s pregnancy forces her more than anyone else to physically experience the passage of time and consider her future, no matter how uncertain it may be. It is very possible that the mall is the safest place for them to be at the time, and while we can only speculate as to why exactly it is so important to Francine that they get away, what really seems to make her nervous is not having an exit strategy. She is the first to demand helicopter lessons from Stephen in case anything happens to him. As Stephen is her lover and presumably the father of her unborn child, it is surely more difficult for her to imagine the possibility of his death than it is for Peter or Roger, but she has the strength to consider the dangerous reality of their situation and prepare for the worst case scenario.

Francine contemplates maternity
Francine contemplates maternity

 

It is not only her future responsibilities as a mother that gives Francine strength. This is a part of her personality. She is often drinking and smoking, so she is not portrayed as a perfect mother-to-be. Not everything she does is for the benefit of her child’s future. While at her job in the television studio, we see that she is highly focused and assertive. When a cameraman walks off the job during a live broadcast, Francine quickly jumps behind the camera and takes over. This example of taking the wheel is mirrored later when she has completed her flying lesson with Stephen, sincerely happy for the first time in the film. It is in her nature to take charge, which is ultimately what saves her life.

Francine may not have a perfect survival strategy. It could be that she is the one who is truly in denial. But in the end, Francine wants to leave the mall, and she does. Roger and Stephen want to stay, and they die inside. When their bubble becomes overrun by looters and zombies, Peter decides that he would rather kill himself than face the uncertain outside world, but at the last moment he changes his mind and joins Francine in the helicopter. They don’t have much fuel and they might not survive, but waiting to die is no way to live, no matter how you pass the time. Although the future probably isn’t optimistic for Francine and Peter, their willingness to face reality is what keeps them alive. At least until they take off.

Francine escapes with Peter
Francine escapes with Peter

 


Jennifer Krukowski is your average eco-feminist horror enthusiast. A graduate of York University’s Theatre Studies program, Jennifer currently works as an actor and odd-jober in Toronto while pursuing an interest in writing for film and television.
Twitter and Instagram: @jenkrukowski

Call For Writers: Dystopian Landscapes

The Oxford Dictionary defines dystopia as “An imagined place or state in which everything is unpleasant or bad, typically a totalitarian or environmentally degraded one.” Literature and pop culture are brimming with examples of dystopian landscapes because they serve as a vehicle through which we can follow certain ills in society to their potentially logical and tragic conclusions.

Call-for-Writers-e13859437405011

Our theme week for July 2015 will be Dystopian Landscapes.

The Oxford Dictionary defines dystopia as “An imagined place or state in which everything is unpleasant or bad, typically a totalitarian or environmentally degraded one.” Literature and pop culture are brimming with examples of dystopian landscapes because they serve as a vehicle through which we can follow certain ills in society to their potentially logical and tragic conclusions. Common themes explored include: the stratification of wealth, dwindling resources, race relations, patriarchy, criminalization of youth, environmental concerns, consumerism, and totalitarianism.

Though sci-fi representations of dystopian landscapes are probably the most common with classics like Soylent Green (where the last remaining source of nutrition is humans) or the more recent comic book-based Snowpiercer (where the last of humanity lives aboard a train because the world was destroyed in an attempt to combat climate change), other genres also have a their own excavations of dystopian themes. Horror films are particularly fruitful with their varied examination of the zombie apocalypse. Zombies throughout time have articulated fears of everything from consumer culture (Dawn of the Dead) to the military (28 Days Later) to medical pandemics (World War Z) to class warfare (Land of the Dead).

Then there are action/sci-fi genre hybrids that take on dystopia. 1990’s action-packed Total Recall (loosely based on a short story by legendary sci-fi dystopian writer Philip K. Dick) imagines a future in which capitalism and colonialism run rampant, leading to the privatization of air and water on colonized Mars. The recent Mad Max: Fury Road is an excellent example of an action movie tackling the dystopian landscape, in which all the world is a desert, and the remainder of humanity struggles over natural resources like gasoline and water. The line, “Who killed the world?” encapsulates the film’s accusation that patriarchy and toxic masculinity are the cause of great misery and, perhaps, the end of all life on earth.

There are also more literary dramas like The Road that depict dystopian landscapes in an effort to articulate what becomes of the nature of humanity when all the rules and trappings of society are lost. Another literary drama, The Handmaid’s Tale (based on Margaret Atwood’s eponymous feminist novel), investigates a future in which religious totalitarianism has laid claim to the female body.

What does the end of everything show us about ourselves? What will the end of everything look like? What lessons can we learn to avoid these dire outcomes?

Feel free to use the examples below to inspire your writing on this subject, or choose your own source material.

We’d like to avoid as much overlap as possible for this theme, so get your proposals in early if you know which film you’d like to write about. We accept both original pieces and cross-posts, and we respond to queries within a week.

Most of our pieces are between 1,000 and 2,000 words, and include links and images. Please send your piece as a Microsoft Word document to btchflcks[at]gmail[dot]com, including links to all images, and include a 2- to 3-sentence bio.

If you have written for us before, please indicate that in your proposal, and if not, send a writing sample if possible.

Please be familiar with our publication and look over recent and popular posts to get an idea of Bitch Flicks’ style and purpose. We encourage writers to use our search function to see if your topic has been written about before, and link when appropriate (hyperlinks to sources are welcome, as well).

The final due date for these submissions is Friday, July 24 by midnight.

The Road

The Handmaid’s Tale

Snowpiercer

Mad Max

Dawn of the Dead

Day of the Dead

Return of the Living Dead

Terminator

The Giver

Interstellar

Planet of the Apes

Land of the Dead

Reign of Fire

I Am Legend

Dr. Who

28 Days Later

The Last Man on Earth

Mad Max: Fury Road

Battle Royale

The Hunger Games

Children of Men

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Mad Max: Beyond Thunderdome

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Self-Made Orphan: Why We Cringe When Karen Cooper Snacks on Her Dad

The crumbling cement in this relationship is the injured little girl lying on the table downstairs. Her parents are united only on the question of her safety. Unsurprisingly, Karen has no voice or agency of her own. The adults perceive her as entirely helpless— “Maybe it’s shock,” her mother says of her condition. “She can’t possibly take all the racket…”

This guest post by Julia Patt appears as part of our theme week on The Terror of Little Girls.

Kyra Schon had exactly one line—“I hurt”—and less than ten minutes of screen time in George Romero’s original Night of the Living Dead. Much of her role consisted of lying supine on a table. Her big scene happened 84 minutes into a 95-minute film. Her character is not a perennial favorite on the creepiest kids in cinema lists. (Although when she does appear, she’s No. 1.) But before Regan MacNeil showed us her infamous head-spinning trick, before Damien took the world’s most sinister tricycle ride, and before Samara hauled herself out of the television and into our nightmares, there was little Karen Cooper, who ate her dad and stabbed her mom with a garden trowel.

Kyra Schon as Karen Cooper
Kyra Schon as Karen Cooper

 

It’s impossible to understand Karen without discussing her parents, Harry (Karl Hardman) and Helen (Marilyn Eastman); initially, her family is all that gives her context in Romero’s strange new world. But the Coopers always bothered me in Night of the Living Dead. They didn’t seem to belong. After all, almost half the film passes before they appear. Ben (Duane Jones), our protagonist, has spent a good chunk of screen time securing an abandoned farmhouse against the undead. All the stuff you want a good survivor to do, he does: barricade the doors and windows, look for supplies, and settle the nearly catatonic survivor-girl Barbra (Judith O’Dea) on the sofa. Forty minutes in and we’re all ready to weather the long night of Romero’s undead apocalypse.

And then the Coopers emerge from the cellar snarling with metaphorical significance—i.e., the nuclear family staggers out of the underworld to reassert its importance. We’re what you’re meant to defend, they seem to say. Of course, their presence also highlights the awful truth of any zombie apocalypse film: there are no safe places.

If the dead don’t overrun a stronghold, you will have to deal with the living eventually.

Karl Hardman as family man Harry Cooper
Karl Hardman as family man Harry Cooper

 

By the way, good luck if the living you have to deal with is Harry Cooper. He’s all the worst characteristics of the patriarchy packaged and amplified: aggressive, entitled, self-centered, oddly petulant, and arrogant. He won’t apologize for not coming up to help, despite hearing Barbra’s screams. Instead, he lashes out at Ben for criticizing him. When the others refuse to join him in the cellar, he throws a temper tantrum. He’ll board up that door and leave them to rot, understand? Moments later, he furiously demands they share the supplies Ben’s scavenged from the house. “We’ve got to have food down there,” Harry blusters. “We’ve got a right.” Helen, his wife, is not much more compelling. Bitter and cynical, she can’t resist poking at her husband’s neuroses:

“That’s important, isn’t it?”

“What?”

“To be right and for everyone else to be wrong.”

We know from just a few lines of dialogue that this is no close-knit couple or loving family, for all that its structure might evoke white picket fences and suburban houses. (Note: it’s unclear where the Coopers come from, but they seem neither rural nor urban.) And in case we miss the point, Helen sums up their situation this way: “We may not enjoy living together. But dying together isn’t going to solve anything.”

Marilyn Eastman as Helen Cooper
Marilyn Eastman as Helen Cooper

 

The crumbling cement in this relationship is the injured little girl lying on the table downstairs. Her parents are united only on the question of her safety. Unsurprisingly, Karen has no voice or agency of her own. The adults perceive her as entirely helpless— “Maybe it’s shock,” her mother says of her condition. “She can’t possibly take all the racket…” her father objects to bringing her upstairs. She is, they believe, the thing to be protected, shielded from the horror of the events outside. Like the house itself, if they can get her through the night, it will all be OK.

What no one understands in Romero’s first film is, of course, that the undead have already infected Karen. While audiences of Dawn of the Dead and every zombie movie after know that a bite is a death sentence,  the characters in Night of the Living Dead haven’t fully realized what they will have to sacrifice. The news reports in the background that families “will have to forgo the dubious comfort of a funeral.” But the problem is much more insidious and frightening: families will have to forgo the comfort of family in order to survive.

It only takes a brief moment of contact for the Coopers to lose Karen. And no amount of hand-holding or parental influence will undo the contamination. While many debate the extent to which Night of the Living Dead is a political allegory, Romero has repeatedly stated he wanted the film to capture the social unrest of the 1960s. Once exposed to the chaos of the world outside, Karen is irrevocably changed. She is about to become part of the danger. Only Ben seems at all cognizant of the fact that she may pose a threat to them. “Who knows what kind of disease those things carry,” he points out when her parents acknowledge that she’s been bitten.

Sure, she looks helpless…
Sure, she looks helpless…

 

Until the end of the film, Karen remains what she seems: a sick little girl. She dies and rises amidst the chaos of the house being overrun by the undead. After a struggle, Ben shoots Harry, who went for his gun. Harry stumbles down to the cellar and staggers towards his little girl, hand outstretched in what should be a touching scene between parent and child. The next time we see the two of them, Karen crouches over her father—now dead or unconscious— a handful of meat in her hands and his blood on her lips. She does not need his affection, but she will take sustenance from him.

Undead Karen takes a bite out of dear old Dad
Undead Karen takes a bite out of dear old Dad

 

Helen finds them this way and, having drawn Karen’s attention, backs into a corner, horrified. Karen advances and then stabs her mother with a garden trowel in an almost surreal, Hitchcockian sequence. Helen is helpless against her undead daughter. All she can say is “baby,” which Karen does not acknowledge or recognize. Her murder of her mother is ultra-violent; she deals several blows to Helen’s abdomen, thus destroying the origin of her own life.

Romero’s living dead regularly use tools
Romero’s living dead regularly use tools

 

The film and the scene disturbed audiences to no end, and Karen Cooper has become one of the iconic images of Romero’s films. As said, her moment is brief. Yet, it sticks with us. If we compare Karen to the other women in the film, she initially does not seem unlike Barbra, who is mostly helpless and overwhelmed. She must depend on the others for her survival; alone, she wouldn’t make it. Predictably, these young women are fragile, delicate, and need protection. They are not meant for the horrors outside the house.

This appears to be true up until Karen’s point of resurrection. Where Barbra is devoured, Karen is transformed. Unlike her parents, who are trying to hold onto the old social norms, or Ben, who will do anything to survive, Karen joins the restless mob of the undead. Not consciously or willfully, it’s true, but the end result is the same. Although briefly a victim, she becomes the monster and destroys the remains of her family. She cements her status as a member of the undead by consuming her father and increases their numbers by murdering her mother. These two acts definitively separate her from humanity. She neither wants nor needs the shelter of the family unit.

Karen Cooper transformed
Karen Cooper transformed

 

What’s subversive about Karen Cooper, then, is that she doesn’t just die. In the eyes of society, a good, innocent little girl would simply perish when she encounters something so monstrous. Instead, she joins it. Embodied in her, the new generation does not save us or give us hope. Rather, they become part of the chaos. And no amount of reasoning or pleading will sway them.


Julia Patt is a writer from Maryland. She also edits 7×20, a journal of twitter literature, and is a regular contributor to the Tate Street High Society literary blog. Follow her on twitter: https://twitter.com/chidorme