Women in Science Fiction Week: ‘Avatar’: Only Slightly Less Imaginative Than a Bruce Springsteen Song

Neytiri (Zoe Saldana) in Avatar

Guest post written by Nine Deuce previously appeared at Bitch Flicks on May 9, 2011 originally published at Rage Against the Man-Chine. Cross-posted with permission.

I know, I’m the last person in the industrialized world to see Avatar, but I waited for several reasons. First, I was under the impression that it was based on a video game, rather than the basis for a video game, and if there’s one “artistic” genre I’m less into than films based on comic books, it’s films based on video games. Second, not only do I not go to the movies, but I rarely even watch movies. I don’t go to the movies because I don’t like sitting up for that long, and because somehow I’ve ended up living in America’s hub for people who like to pretend they believe zombies really exist. We all know that people who are into zombies like to make spectacles of themselves in public — hence the existence of the thousand or so “Cons” that take place in this city every year — so going to the movies in my neighborhood often means enduring the presence of unwarrantedly smug drama club dorks who lack senses of humor, analytical skills, and the ability to determine when and where it might be appropriate to make histrionic displays of themselves via affectedly amplified snickering and banal “witty” commentary/audience participation (hint: at screenings of Rocky Horror Picture Show only, which would not even transpire were everyone in America to suddenly sprout good — or at least non-embarrassing — taste). I don’t watch movies because I generally disapprove of the direction the movie industry has been heading in since the late 80s (and, really, since the advent of the industry itself) and can only think of about ten movies that I enjoy watching for the reasons the people who made them intended. Even ten’s a stretch. Third, it’s a James Cameron movie. I pride myself on knowing nil about the movie industry and on my inability to name one set designer or screenwriter despite having spent five years living in LA, but even I know James Cameron is to blame for some of the more egregious examples of pointless cinematographic excess; in addition to having been tricked into seeing both Bruno and Joe Dirt in the theater, I also count Titanic among the tortures I’ve endured under conditions of extreme air-conditioning and Gummi Bear-and-fake-butter-induced nausea. Finally, I like to strike while the iron is between zero and forty degrees. I don’t want my movie reviews getting lost among all the timely ones, do I?

[…]

As I watched Avatar, I for some reason (probably because predicting the next thing that would happen got boring once I realized I would never, ever be wrong) began thinking about the first time I saw 2001: A Space Odyssey and asked myself how the genre of science fiction and the movie industry as a pillar of American culture had changed in the time that had elapsed between the two films. What were the general cultural values and concerns being communicated in each of these films? What kinds of stories were being told about the world? How had cinema as a means of artistic communication and social commentary changed since 2001 was released? What do the methods of presentation in both films tell us about the ways in which our society has changed in the era of advanced mass communication? And, of course, how was gender represented?

I came to a few distressing conclusions. Naturally, I’ll get to the feminist criticism first. By the time Avatar came out, we’d traversed 41 years in which women’s status in society had purportedly been progressively improving since 2001 was released, but the change in representations of women in popular media, at least in epic sci-fi movies, doesn’t look all that positive. In 1968, we (or Stanley Kubrick and Arthur C. Clarke) could imagine tourism in space. We could not, however, imagine women occupying any role in space exploration other than as flight attendants. In 2009 we (or James Cameron) could imagine female scientists and helicopter pilots participating in extraterrestrial imperialism, and we could even tolerate warrior-like blue female humanoid aliens as central figures in the plot of an movie, but we still couldn’t imagine a world in which traditional gender roles and current human beauty ideals aren’t upheld, even when that world is literally several light years and 155 years away from our own.

[…]

Both the female and the male blue fuckers are tall, thin, ripped, and look like members of one of the bands in Strange Days, and they’re all wearing goddamned loincloths. There’s a reason Fleshlight makes an alien model that is purported to replicate a female blue fucker’s two-clitorised vulva, and that reason is that James Cameron couldn’t imagine a world in which aliens don’t look like people he’d want to fuck. Don’t believe me? Check out this excerpt from a Playboy interview he did about the movie (google it — I’m not linking to Playboy):

PLAYBOY: Sigourney Weaver’s character Ellen Ripley in your film Alien is a powerful sex icon, and you may have created another in Avatar with a barely dressed, blue-skinned, 10-foot-tall warrior who fiercely defends herself and the creatures of her planet. Even without state-of-the-art special effects, Zoe Saldana—who voices and models the character for CG morphing—is hot.

CAMERON: Let’s be clear. There is a classification above hot, which is “smoking hot.” She is smoking hot.

PLAYBOY: Did any of your teenage erotic icons inspire the character Saldana plays?

CAMERON: As a young kid, when I saw Raquel Welch in that skintight white latex suit in Fantastic Voyage—that’s all she wrote. Also, Vampirella was so hot I used to buy every comic I could get my hands on. The fact she didn’t exist didn’t bother me because we have these quintessential female images in our mind, and in the case of the male mind, they’re grossly distorted. When you see something that reflects your id, it works for you.

PLAYBOY: So Saldana’s character was specifically designed to appeal to guys’ ids?

CAMERON: And they won’t be able to control themselves. They will have actual lust for a character that consists of pixels of ones and zeros. You’re never going to meet her, and if you did, she’s 10 feet tall and would snap your spine. The point is, 99.9 percent of people aren’t going to meet any of the movie actresses they fall in love with, so it doesn’t matter if it’s Neytiri or Michelle Pfeiffer.

PLAYBOY: We seem to need fantasy icons like Lara Croft and Wonder Woman, despite knowing they mess with our heads.

CAMERON: Most of men’s problems with women probably have to do with realizing women are real and most of them don’t look or act like Vampirella. A big recalibration happens when we’re forced to deal with real women, and there’s a certain geek population that would much rather deal with fantasy women than real women. Let’s face it: Real women are complicated. You can try your whole life and not understand them.

PLAYBOY: How much did you get into calibrating your movie heroine’s hotness?

CAMERON: Right from the beginning I said, “She’s got to have tits,” even though that makes no sense because her race, the Na’vi, aren’t placental mammals. I designed her costumes based on a taparrabo, a loincloth thing worn by Mayan Indians. We go to another planet in this movie, so it would be stupid if she ran around in a Brazilian thong or a fur bikini like Raquel Welch in One Million Years B.C.

PLAYBOY: Are her breasts on view?

CAMERON: I came up with this free—floating, lion’s-mane—like array of feathers, and we strategically lit and angled shots to not draw attention to her breasts, but they’re right there. The animation uses a physics-based sim that takes into consideration gravity, air movement and the momentum of her hair, her top. We had a shot in which Neytiri falls into a specific position, and because she is lit by orange firelight, it lights up the nipples. That was good, except we’re going for a PG-13 rating, so we wound up having to fix it. We’ll have to put it on the special edition DVD; it will be a collector’s item. A Neytiri Playboy Centerfold would have been a good idea.

Sigh. I’ll take flight attendants in place of a sociopathic obsession with disembodied CGI female body parts that men invent in order to avoid confronting the fact that women are human beings. Fuck, I’ll take stewardesses. Neytiri is permitted to talk, to take an active role in training Sully how to rape pegasuses, and to participate as a warrior in the fight against Chip Hazard and his robotic blue-fucker-ass-kicking devices, but she’s not allowed to not be a sex object. That shit is the real final frontier, and something tells me we’ll be imagining visiting other branes by jumping into bags of Doritos before we’ll imagine women being allowed to be human beings. She’s also not allowed to take an active role in choosing a mate, as we discover when she tells Sully that once one has raped a pegasus and become a real blue fucker warrior, the time has arrived for one to choose a mate. Even though she has already raped a pegasus, is adept enough at it to instruct Sully on the subject, and happens to be the daughter of the blue fuckers’ HNIC, the prerogative to choose a mate is left to him as the man — even though he’s only an honorary blue fucker — to choose her as a mate, at which point she must passively acquiesce. How romantical.


Nine Deuce blogs at Rage Against the Man-chine. From her bio: I basically go off, dude. People all over the internet call me rad. They call me fem, too, but I’m not all that fem. I mean, I’m female and I have long hair and shit, but that’s just because I’m into Black Sabbath. I don’t have any mini-skirts, high heels, thongs, or lipstick or anything, and I often worry people with my decidedly un-fem behavior. I’m basically a “man” trapped in a woman’s body. What I mean is that, like a person with a penis, I act like a human being and expect other people to treat me like one even though I have a vagina.